pint.templates.lcnorm
Handling normalization of light curves with an arbitrary number of primitive components.
This is done by treating each primitive’s normalization parameter as the square of a cartesian variable lying within or on an n-dimensional ball of unit radius.
author: M. Kerr <matthew.kerr@gmail.com>
Functions
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Check the accuracy of analytic version. |
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Classes
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Keep track of N angles (0 to pi/2) representing the coordinates inside a unit radius N-ball. |